Dragonfire Dive During your turn, Dion and other Knights you control have flying.When Dion enters, create a 2/2 white Knight creature token.4WW, T: Exile Dion, then return it to the battlefield transformed under its owner's control. Activate only as a sorc
Dragonfire Dive During your turn, Dion and other Knights you control have flying.
When Dion enters, create a 2/2 white Knight creature token.
4WW, T: Exile Dion, then return it to the battlefield transformed under its owner’s control. Activate only as a sorcery.
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Bahamut, Warden of Light
[I] [II]Wings of Light Put a +1/+1 counter on each other creature you control. Those creatures gain flying until end of turn.
[III]Gigaflare Destroy target permanent. Exile Bahamut, then return it to the battlefield(front face up).
Flying
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